How to Play
Point System
FAQ
ultimatefantasyin.com Fantasy Cricket Point System
Cricket
Football
Kabaddi
Event
Points
Playing Time
In Starting 11
4
Coming on as a Substitute
2
Captain Points
2X
Vice-Captain Points
1.5X
Attack
Goal scored by Striker
40
Goal scored by Midfielder
50
Goal scored by a Defender or Goalkeeper
60
Assist made by any player
20
For every Shot on Target
6
For every Key Pass or Chance Created
3
For every 5 Passes Completed
1
Defense
Clean Sheet (GK/Defender)*
*Should play 54 mins or more
20
For every Shot Saved (GK)
6
For every Penalty Saved (GK)
50
For every Tackle Won
4
For every Interception Won
4
Card & penalties
For every Goal Conceded
*GK/DEF (on the field when the goal is scored)
-2
For every Yellow Card
-4
For every Red Card
-10
For every Penalty Missed
-20
For every Own Goal Conceded
-8
T20
ODI
Test
T10
6ixty
The Hundred
T10 Point System for ultimatefantasyin.com
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
30 Run Bonus
8
Half Century Bonus
16
Dismissal for a Duck (Except Bowlers)
-2
Bowling Points
Every Wicket Taken (excluding run out)
25
For Every LBW & Bowled Dismissal
8
2-Wicket Haul Bonus
8
3-Wicket Haul Bonus
16
Maiden Over
16
Fielding Points
Catch Taken
8
3 Catch Bonus
4
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
Strike Rate & Economy Rate Points
Strike Rate Over 190
6
Strike Rate Between 170.01 to 190
4
Strike Rate Between 150 to 170
2
Strike Rate Between 70 to 80
-2
Strike Rate Between 60 to 69.99
-4
Strike Rate Less than 60
-6
*Note: Minimum balls faced: 5
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 7
6
Economy Rate Between 7 to 7.99
4
Economy Rate Between 8 to 9
2
Economy Rate Between 14 to 15
-2
Economy Rate Over Between 15.01 to 16
-4
Economy Rate Over 16
-6
*Note: Minimum overs to be bowled: 1
6ixty Point System for ultimatefantasyin.com
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
30 Run Bonus
8
Half Century Bonus
16
Dismissal for a Duck (Except Bowlers)
-2
Bowling Points
Every Wicket Taken (excluding run out)
25
For Every LBW & Bowled Dismissal
8
2-Wicket Haul Bonus
8
3-Wicket Haul Bonus
16
Maiden Over
16
Fielding Points
Catch Taken
8
3 Catch Bonus
4
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
Strike Rate & Economy Rate Points
Strike Rate Over 190
6
Strike Rate Between 170.01 to 190
4
Strike Rate Between 150 to 170
2
Strike Rate Between 70 to 80
-2
Strike Rate Between 60 to 69.99
-4
Strike Rate Less than 60
-6
*Note: Minimum balls faced: 5
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 7
6
Economy Rate Between 7 to 7.99
4
Economy Between Rate 8 to 9
2
Economy Between Rate 14 to 15
-2
Economy Rate Over Between 15.01 to 16
-4
Economy Rate Over 16
-6
*Note: Minimum overs to be bowled: 1
T20 Point System for ultimatefantasyin.com
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
30 Run Bonus
4
Half Century Bonus
8
Century Bonus
16
Double Century Bonus
32
Dismissal for a Duck (Except Bowlers)
-2
Bowling Points
Every Wicket Taken (excluding run out)
25
For Every LBW & Bowled Dismissal
8
3-Wicket Haul Bonus
4
4-Wicket Haul Bonus
8
5-Wicket Haul Bonus
16
Maiden Over
12
Fielding Points
Catch Taken
8
3 Catch Bonus
4
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
Strike Rate & Economy Rate Points
Strike Rate Over 170
6
Strike Rate Between 150.01 to 170
4
Strike Rate Between 130 to 150
2
Strike Rate Between 60 to 70
-2
Strike Rate Between 50 to 59.99
-4
Strike Rate Less than 50
-6
*Note: Minimum balls faced: 10
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 5
6
Economy Rate Between 5 to 5.99
4
Economy Rate Between 6 to 7
2
Economy Rate Between 10 to 11
-2
Economy Rate Over Between 11.01 to 12
-4
Economy Rate Over 12
-6
*Note: Minimum overs to be bowled: 2
Test Point System for wicketwizards.co
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
Half Century Bonus
4
Century Bonus
8
Double Century Bonus
16
Dismissal for a Duck (Except Bowlers)
-4
Bowling Points
Every Wicket Taken (excluding run out)
16
For Every LBW & Bowled Dismissal
8
4-Wicket Haul Bonus
4
5-Wicket Haul Bonus
8
Fielding Points
Catch Taken
8
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
ODI Point System for wicketwizards.co
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
Half Century Bonus
4
Century Bonus
8
Double Century Bonus
16
Dismissal for a Duck (Except Bowlers)
-3
Bowling Points
Every Wicket Taken (excluding run out)
25
For Every LBW & Bowled Dismissal
8
4-Wicket Haul Bonus
4
5-Wicket Haul Bonus
8
Maiden Over
4
Fielding Points
Catch Taken
8
3 Catch Bonus
4
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
Strike Rate & Economy Rate Points
Strike Rate Over 140
6
Strike Rate Between 120.01 to 140
4
Strike Rate Between 100 to 120
2
Strike Rate Between 40 to 50
-2
Strike Rate Between 30 to 39.99
-4
Strike Rate Less than 30
-6
*Note: Minimum balls faced: 20
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 2.5
6
Economy Rate Between 2.5 to 3.49
4
Economy Rate Between 3.5 to 4.5
2
Economy Rate Between 7 to 8
-2
Economy Rate Over Between 8.01 to 9
-4
Economy Rate Over 9
-6
*Note: Minimum overs to be bowled: 5
The Hundred Point System for wicketwizards.co
Event
Points
Featured in the Playing XI
4
Captain Points
2X
Vice-Captain Points
1.5X
Batting Points
Every Run Scored
1
Every Boundary Hit
1
Every Six Hit
2
30 Run Bonus
5
Half Century Bonus
10
Century Bonus
20
Dismissal for a Duck (Except Bowlers)
-4
Bowling Points
Every Wicket Taken (excluding run out)
25
For Every LBW & Bowled Dismissal
8
2-Wicket Haul Bonus
3
3-Wicket Haul Bonus
5
4-Wicket Haul Bonus
10
5-Wicket Haul Bonus
20
Fielding Points
Catch Taken
8
3 Catch Bonus
4
Stumping
12
Run Out (Direct)
12
Run-Out (Thrower)
6
Run-Out (Catcher)
6
Event
Points
Raiding Point
Successful Raid Touch Point
8
Raid Bonus Point
2
Super 10
*10 or more Raid Points. It includes only Touch Points while raiding
4
Super Raid
4
Every Unsuccessful Raid
-2
Defense Point
Successful Tackle
20
Super Tackle
8
High 5 (If a player scores a High 5 in the match)
10
Unsuccessful Tackle
-1
Card & Team Points
Getting opposition All Out (If in Starting 7)
8
Own Team gets All Out (If in starting 7)
-4
Green Card
-2
Yellow Card
-4
Red Card
-6
Others
In starting 7
8
To make a substitute appearance (in playing 7)
2
Captain Points
2X
Vice Captain Pointss
1.5x
Playing Time
Attack
Defense
*Should play 54 mins or more
Card & penalties
*GK/DEF (on the field when the goal is scored)
T10 Point System for ultimatefantasyin.com
Batting Points
Bowling Points
Fielding Points
Strike Rate & Economy Rate Points
*Strike Rate Points not valid for Bowlers
6ixty Point System for ultimatefantasyin.com
Batting Points
Bowling Points
Fielding Points
Strike Rate & Economy Rate Points
*Strike Rate Points not valid for Bowlers
T20 Point System for ultimatefantasyin.com
Batting Points
Bowling Points
Fielding Points
Strike Rate & Economy Rate Points
*Strike Rate Points not valid for Bowlers
Test Point System for wicketwizards.co
Batting Points
Bowling Points
Fielding Points
ODI Point System for wicketwizards.co
Batting Points
Bowling Points
Fielding Points
Strike Rate & Economy Rate Points
*Strike Rate Points not valid for Bowlers
The Hundred Point System for wicketwizards.co
Batting Points
Bowling Points
Fielding Points
Raiding Point
*10 or more Raid Points. It includes only Touch Points while raiding
Defense Point
Card & Team Points
Others